Thursday, June 21, 2007

Gears of War 2 at E3?

Any rumors about an E3 announcement involving Gears of War 2 can now be silenced. Mark Rein from Epic Games said, "We are not announcing a sequel to Gears of War at E3 this year", leaving no room for doubt. He went on to mention that they were still committed to proving updates for the original. See the full statement below.
"We are not announcing a sequel to Gears of War at E3 this year.
Did you see the update we just did for Gears of War last week? We're still working on the first one. " -- Mark Rein

Wednesday, November 08, 2006

Gears of War Review - Walkthrough

Gears of Wars is beautiful but deadly, a video game with a kick like a Big Gulp-sized tequila shot.

Expect bloodshed when you play it. And most of it will be yours at the start. The third-person action tactical-horror title for the Xbox 360, which shipped Tuesday and is rated M for Mature, conjures up a world ravaged by war and under siege from the alien Locust Horde who have emerged from beneath the surface of Planet Sera.

Epic Games, best known for the Unreal series, has produced a meaty game that pulls you into its world and doesn't let you go. There is no prologue, no extended intro. You play Marcus Fenix, a disgraced hero behind bars, and the game opens as a military buddy breaks you out of jail.

It's kill or be killed and the COG (Coalition of Ordered Governments) needs every gun it can muster.

Gears' tagline is "A nightmare from below, a hero from within."

The game covers 36 hours in the life of Fenix and his squadmates as they fight for survival against the Horde, who come in all shapes and murderous sizes.

Gears (the title refers to the COG soldiers known as Gears) raises the bar to new heights in terms of creating a video game world. Manufacturers of high-definition TVs around the globe will be raising a glass to Epic Games.

Fenix and his grizzled squadmates are beautifully rendered with their oversized body armour and guns. Scars, earrings, tattoos all ring true. And as you wander through the rubble of what was Sera, it's hard not to stop and take stock of your environments.

Because the game is third-person, you get to see everything. As Fenix moves, the camera is right behind him. Pull the left trigger to aim and the camera cuts in close to his head for a better view of what you are shooting at.

The screen is clean other than when you press buttons to change guns, take aim or reload. Take a hit and a red circle shows on the screen, denoting injury. Take cover and the damage disappears. More damage and the whole screen goes red, with a skull showing in the red circle denoting you are history.

You can revive fallen comrades with the touch of a button. But there is risk and reward everywhere. Attending a falling comrade in the open may expose you too.

And Gears of War is no place to sightsee or rubberneck. The enemy is everywhere. The Locust Horde is also smart and hard to put down.

Run and gun in this game and you will die. It's as simple as that. And if you are like me, you will take a beating at the beginning. Thanks to assault rifles equipped with chainsaws, heads will literally roll.

Gears demands you take cover, so get used to dashing from one wall to another, rolling through a doorway or jamming your head behind a burned-out car and blind-firing over the hood. Anything to shield yourself from the invaders.

It takes a little getting used to at the start-I found myself repeatedly moving sideways from one piece of cover to another when all I wanted to do was get out of cover and move forward. But after a while, it becomes second nature.

There are moments when stealth is the order of the day but for the most part Gears demands you take shelter out of realism. Stick your head up and it will be taken off.

And when night falls, things get worse as more creepy-crawlies come out to play. Stray from the light and they will get you.

Gears' save system is sensible, based on a series of checkpoints. Mess up and you don't have to retrace too many steps.

While Gears looks great, it succeeds because it has been well thought out. Game designers know you have to get from A to B and have ensured the challenge is worth it.

Epic's lead designer Cliff Bleszinski said he wanted Gears to have watercooler moments along the way and he has succeeded. There are scenes that have you hanging - or running in the other direction like an Olympic sprinter.

Some sections are hard to beat. But it speaks volumes about Gears that you want to keep trying.

The single-player game is first-rate and the co-op version (where two gamers play together) looks promising. But the online game may give Gears its legs, allowing teams of up to four to face off as either the Locust Horde or Cog. The multiplayer maps are exquisite.

The single-player game offers three difficulty levels: casual (billed as "You enjoy the occasional shooter"), hardcore ("You know how to pull off a headshot") and insane (unlocked when you finish the game).

Casual will keep you plenty busy. If you succeed at insane, I never want to meet you on Xbox Live.

Gears of War may draw from plenty of influences - everything from Escape From New York to The Omega Man crossed my mind - but it stands on its own.

Gamers have waited a long time for Gears. It doesn't disappoint.

Thursday, August 03, 2006

Gears of War - November 12th dudes!

The next third person shooter is set to make its debut this holiday season. Microsoft Game Studio and Epic Games today announced that their "high-definition" game "Gears of War" for the Xbox 360 game console will be available in North America on 12 November.


Gears of War is once again set in a troubled and hopeless scenario that leads the player though "mankind's struggle" against monsters called the "Locust Horde" in this case. Microsoft believes that "high-definition graphics" and an "intense storyline" set the game apart from competitive titles.

"Our vision is to deliver a one-two punch of cinematic action paired with a thrilling and compelling interactive experience," said Cliff Bleszinski, lead designer at Epic, in a prepared statement. "With 'Gears of War' we've created a title that will place gamers directly in the shadows of a ravaged world, surrounded by the beautiful remnants of a destroyed city and the horrific dangers that hide in the rubble."

Tuesday, May 23, 2006

Autumn Release Date for Gears of War?

The upcoming title Gears of War will ship this Autumn with a release date falling between September - November. It's unclear whether the game will be released to coincide with the launch of the Playstation 3, but surely Microsoft must be thinking about it!

The news was revealed in a recent MTV documentary where Bill Gates hooked up with the game's designer Cliffy B, who confirmed the time-frame for one of this year's hottest titles.

In this third-person tactical action/horror game, players live and breathe the role of Marcus Fenix. A disgraced former war hero, Marcus seeks personal redemption as he leads his fire team against an onslaught of merciless warrior fiends. Gamers immerse themselves in an experience so intensely emotional and gut-wrenching that playing will be like controlling a blockbuster action movie.

Wednesday, April 05, 2006

Gears of War Update!

Epic is working hard to bring 360 owners its much anticipated title, Gears Of War. This 3rd person shooter has been followed very closely, and any bit of news is going to cause excitement throughout the gaming community.

In a behind closed doors theater presentation during the first day of this year's Game Developers Conference, Epic vice president Mark Rein showed off a few new bits and pieces of the company's upcoming products -- most notably, an update on Unreal Engine 3 and a new demonstration of Epic's Xbox 360 title, Gears of War.


Well, perhaps we should pick our words more carefully than just calling it "new." The demo began exactly as the previous Gears of War demo shown at Microsoft's X05 event did, with one of the game's vehicles roaring through a rain-soaked forest before letting its passengers out to inspect the forest and an industrial factory on foot. The difference with this newer version of the demo is that instead of the characters entering a room and coming across dead bodies and creepy looking enemies towards the end, the characters took a different path to reveal a few new bits and pieces of the game.

Towards the end of this new version of the demo, we got a glimpse at one of the enemy types in the game -- while it doesn't have a name just yet, this type is very similar to the grunt in Halo due to the fact that it is very short, looks like a half animal/half alien, and features a blue and yellow color scheme. We still don't know a lot about the various enemies players will come across in the game, but it's clear from checking out these little guys that not everyone you come across will be a big hulking monster like those we've seen in previous demonstrations.

Most of the other details we noticed in this new demo are related to the game's presentation. Apart from a slightly nicer framerate than we've seen in the past, the demo showcased some of the more minor details like steam escaping from the characters' guns after they fire them and music starting up in appropriately rocking fashion when enemies show up for battle.


Additionally, the characters can now 'snap' quickly into walls when they get close to them. One of Gears of War's key features is how it allows players to use cover, and Epic has frequently said that this would be done in a particularly user-friendly setup by allowing a player to hide behind a wall just by pushing the joystick forward so the character can move up next to it. When we tried this in an earlier version of the game we were able to play, however, it felt a bit annoying to have to keep pushing the analog stick towards the wall before it actually 'clicked' and worked properly, so it's nice to see this mechanic working in a quick and snappy animation that should make the game control better.

But you know there wasn't a whole ton of new information revealed about the game when the longest paragraph in our preview focuses on one minor control mechanic, so it looks like we'll have to wait until E3 (where the game will be available for everyone to get their hands on) for the next big chunk of news to come along. There's still plenty to be revealed on the multiplayer front especially, so look for this to be one of Microsoft's big games at the show.

Sourse: 1UP.com

Wednesday, February 15, 2006

No Gears of War Demo :(

Despite rumors floating around stating otherwise, Beyond Unreal has some comments from Epic's Mark Rein clearly stating that there will not be a demo for Gears of War on Xbox Live! anytime soon. He also comments on some bad "screenshots" floating around:
There is no chance a demo level of Gears is hitting the Xbox Live Marketplace this month, next month or the month after that. We love the Xbox Live Marketplace and Xbox Live Arcade and have lots of cool ideas how we can leverage them but not until the game is finished and we don't realistically know when that will be at this point in time. I can tell you however that the game is incredible and there will be lots of cool stuff in it that you didn't expect to see. Sorry for the tease.

Now, about those screenshots. Those are NOT new screen shots. In fact they're quite old and some aren't Gears at all. Here's what I wrote about them in a different thread on this forum...

Monday, December 19, 2005

Gears of War - Hot Action!

Unquestionably the prettiest contestant in the Xbox 360 beauty pageant, Epic’s postapocalyptic shooter offers a glimpse of what truly next-gen games can look like on Microsoft’s console. When Gears’ hulking armored soldiers traipse through a midnight thunderstorm in a bombed-out city, the game manages to make many of its 360 brethren look downright shabby...

More

Friday, December 16, 2005

Gears of War video available. Get it while it's hot!

Some kind-hearted folks are sharing a Gears of War video taken during Zero Hour. The 148 MB (.wmv) file includes some in-game footage. It’s been uploaded to FileFront… What are you waiting for?

Warning: contains violence and explicit language—NSFW.

Get it here

Best looking Xbox 360 title?

Thursday, December 01, 2005

Gears of War

Gears of War Blog - News, Reviews, Screenshots, etc. Xbox 360